Introduction To 3D Game Programming With Direct X 12 by Frank D Luna

Introduction To 3D Game Programming With Direct X 12 by Frank D Luna

Author:Frank D Luna [Luna, Frank D]
Language: eng
Format: epub, pdf
Tags: Computing, Internet
ISBN: 9781942270065
Publisher: Mercury Learning and Information
Published: 2016-04-03T22:00:00+00:00


The colors Fsrc (source blend factor) and Fdst (destination blend factor) may be any of the values described in §10.3, and they allow us modify the original source and destination pixels in a variety of ways, allowing for different effects to be achieved. The ⊗ operator means component wise multiplication for color vectors as defined in §5.3.1; the operator may be any of the binary operators defined in §10.2.

The above blending equation holds only for the RGB components of the colors. The alpha component is actually handled by a separate similar equation:

A = Asrc Fsrc AdstFdst



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